The Global Game Jam is a yearly event that challenges game makers to create something within 48 hours. Salbit is a project realized within an even shorter timeframe of 24 hours, by Stefan Kraft and Linn Spitz.
As you play with a toy train, you might let your mind wander. You find yourself in the role of a travelling architect. Gazing out of the train window, the architect ponders the creative force of a termite.
Play here (please use chrome (on desktop))